Showing 94 posts tagged Sattk
Aaaand here’s our last boy!!! (Well last of the first 6 out of 13 main characters anyway)
Knuckles represents “Courage” in Sattk.
Hello, and tanks. Everything looks si nice and very well done ! The illustration, the concepts, even the chibis ! But I'm not here to praise your talents all day, so here's my question : In the recent Babylonian post, you mention "people from the stars" ( I don't read and comics, and the Sonic Riders games are a little far for me ) and since there's the "Hanging Garden" ... There's only one thing I can think of : Will the Seedrians be mentioned? (obviously not Cosmo)

The whole Sonic franchise deals a lot with beings from outter space. Take the Wisps, Seedrians and Black arms. Just like them according to Sonic canon the early ancestors of the Babylon Rogues came from space. And because that’s also how the actual real world Babylonians described their own gods, we’re picking that part of lore up >W<
So technically, saying that the ancient Babylonians are canon, also makes all the other alien races like seedrians or black arms canon. BUT. I don’t think we’re going to go too deep into other alien races in the game UwU
If people are interested in knowing I might make a post in the future about the sattk babylonian religion though, explaining some more about the ‘gods’.

This is a post talking about the Setting of Sattk - Before the Fall (the tech demo)

The plot of the tech demo and the source of the evil you fight in the main game both lie within the confines of the glorious city of Babylon. Thousands of years before Sonic the Hedgehog and his friends fight their ongoing battle against Eggman.
In fact the 3000 BC in the header image refers to 3000 years before the Chaos incident wiped out nearly the entirety of the Echidnas.
In a time that long most of Babylon’s history was destroyed of lost. But fact is it was once the capital of the greatest empire in all of Mobius. It was founded by travellers who came from the stars in search of a new homeworld and riches. Their technology was so far advanced compared to that of the ancient mobians that they were readily accepted as deities. What they really were, no one knows. Maybe they were gods or maybe they were mortals from another world.
Their technology anyway made Babylon the great city it was. They were capable of harvesting the sun’s energy and convert it into electricity. Powering the entire city and a wide array of weapons with unrivalled destructive force. Suddenly mobians were able to travel the skies, have electric light during the dark hours, and create moving and thinking creatures out of mere rocks.
This glorious and magical city is yours to explore (to a point) in the demo.

Now I’m sure you noticed that Sattk’s Babylon does not exactly match to 100% with the Babylon in the official Sonic games.
We’re deliberately taking some liberties here. We’re for example completely ignoring the whole “We’re descendants of real Genies” part of Sonic Riders canon. There’s no Genies happening in Sattk. However the hanging gardens of Babylon are still a space ship,a powerplant and a weapon. We’ve redesigned the thing a little but it’s still close enough to its appearance in the Riders games.
We’ve also taken some liberty with Babylon’s energy source. In canon the hanging gardens are powered by an artificial black hole. In Sattk the black hole engine is still a thing but it lies dormant and is only used for space travel or to transform the gardens into a weapon. The main energy source which the city of Babylon uses to power the whole city are the sun sails attached to the gardens.
They resemble wings or feathers but really they’re translucent solar panels harvesting the sun’s energy directly and without being in danger of lethal instabilities.
All in all we wanted to stick close to the human Babylonians in this sense because they worshipped the sun above all else. Their symbol of the sun is synonymous with their highest god. Thus, we decided to make the sun a crucial element in every aspect of the game.
Let us know what you think about all this.

Our Tails is very capable and not easily embarrassed (we’re not fans of helpless ‘pwease save me sonic’-tails). But you’re right. He’d look cute with a blushy face. I agree >W<!

Here’s our youngest boi! Still a badass though just like the other heroes!
Tails represents Joy in Sattk!!

Hello,
Aside from a few that we liked too much to ignore, and the few who’re going to be in the Demo, we don’t really have all the slots filled yet. We have gotten more than enough submissions to fill them all but we’re only going to decide which characters get which roles after the submission deadline at the end of December. So aside from the few that I’ve mentioned, nothing’s written in stone yet. <3

Sonic and the True King - Music
Hello everybody!
This week we have a bit less visual stuff to show. But not to worry. We have something -just- as good!!!
We’re going to talk about the Music in Sattk! And soon enough we’ll even give you some music to listen to as well.
Now, Sonic and the True King, is an entirely non-profit project that is being created by a tiny tiny team. So the budget for this game is virtually non-existant. Thus, most of the music used in the game was composed by the incredible Kevin MacLeod who’s Royalty Free music you can find on incompetech.com (I would put in a link but tumblr has recently made posts containing links hidden in the tumblr search feature)
Alls his music is completely free, and yet really good in quality, which has a good- and a bad side.
On the good side, it means we have access to a diverse soundtrack to fit all the scenes you’ll be playing through in Sattk.
On the bad side, there is a high chance that you’ve heard the same tracks in other indie-games before.
BUT, I said most of the music comes from incompetech.com, not all of it.
In fact one part of your tiny tiny developer team happens to be an incredibly talented composer who has already created two amazing tracks for the game which we’ll be sharing with you soon! And they’re also in charge of composing the game’s official theme song. That, however you will most likely have to wait for, until the game’s release.
We hope you’re looking forward to the two tracks we’ll be sharing with you in the next days because we’ve certainly been listening to them on repeat since we got them.
Here’s our best boy Sonic!!!
In SATTK he represents “Hope”.
Does/Do the artist(s) working on the game have dA pages we can watch?

Unfortunately not for the reasons I adressed in this post here: https://sonic-and-the-true-king.tumblr.com/post/180030143657/will-we-ever-get-to-meet-the-team-or-do-you-guys
<3 thank you so much for wanting to support us <3

SATTK - Before the Fall Protagonist reveal!

In Sonic and the True King - Before the Fall, you slip into the non-existant shoes of a crafty little Urchin. One of the many original characters we created for this story! Your entire 8 years of life, you’ve spent in the slums of a glorious city. Feeding off of what the rich threw away.
But there is something about you that makes you different from other kids on the street. And one fateful day, you meet the one person who is willing to see past your dirty rags, and gives you a chance to prove yourself.
Play your cards right and you may just be able to find a welcoming home for a stray kitten like you… and more!
Stay tuned for more information about the SATTK tech demo “Before the Fall”. And of course feel free to shoot us a message if you have questions… we might just have answers for you!
(granted there will be no spoilers)

