replied to your post
Now, I just want this to be known. Please for the love of all that is holy, make sure that choices matter. The last time the sonic franchise and karmic gameplay came together it end well. <I am plays in the background>
I fully understand your concern. And you’re right. Making choices count is not always as easy as it sounds. But I’m glad you brought it up and I want to be as honest as I can without being spoilery.
I feel like with Sonic and the True King, I found a decent middle ground between linear gameplay and important choices. The game is split into five parts:
The introduction
The first act
The transition
The second act
The endings
Up until the second act you can encounter dead ends (literally). Your only real options are to fail or to succeed. Though choices will matter more during fights. But I’m making a post explaining the fighting system later so I don’t want to take that away now <3
But there is also a third value that’s being counted into play from the very beginning. And that’s the Trust meter. Since you’re an Eggman scientist the heroes don’t initially trust you and all your choices matter in so far that you can gain or lose trust up until the transition part of the game. However well you did will then have a significant effect on what happens in act 2. Failing to do certain things in act 1 will permanently lock you out of doing certain things in act 2. And in the second act your choices matter a whole lot more.
So far I have three main endings written, and 6 minor ones. But I will add more if I can think of some.
Either way the point is, the game is pretty linear up until half point. And then things begin to change noticably based on how well you did in act 1 and on the choices you make in act 2.